Custom C++ Deferred Rendering Engine with Light Volumes For this project, I am building my own Entity-Component-Systems Architecture C++ Engine. In its current state,… C++, Deferred, ECS, Engine
Balloons 1945 This game was part of a 2 week project where we were expected to spend about… Engine, Processing
CppGame This was a simple game created in C++. I tried to create a mini entity-component gmae… C++, Engine, Obj, OpenGL, SDL